Posted textures for GregTech Community Edition.Īdded textures for pump items (up to "insane" voltage, made by combining "cover" backgrounds of conveyor modules with 75%-sized overlay texture of pump machine, inspired by default texture of "pump module" item from GregTech 4 as shown on FTB wiki) Wires now have a texture made by rotating each quadrant of the patched top texture of an Immersive Engineering wire coil 180 degrees (to get a plus pattern instead of a square) Made different sizes of turbine item more distinct.Ĭoil blocks (for electric blast furnace and a few other multiblocks) now have a texture based on the patched side texture of an Immersive Engineering wire coil. Honey texture is simply copied from Forestry patch (since it is intended to be the same thing afaik).įluorine and Radon are recolored from another gas texture.Īdded texture for small gear extruder shape. Improved large turbine textures (based on Tinkers' Steelworks patch texture)Īdded plunger texture (based on public domain clipart) ingots, plates, dusts, gems, crushed ore) to be darker than they should have been. Updated GTCE tool textures for newer version of mod, and corrected a script typo that caused nearly all material-specific item textures (e.g. High-tier electrical component textures for GT 5.09. (pulled after more careful reading of the rules) Updated Chemical Reactor gui for GT 5.09 (two item output slots now).Īdded extra font texture files for subscript and superscript glyphs (currently only used if you have GT++ and/or GTNH, but there is a pending Pull Request to add them to regular GT5u). Updated GTCE links to point to files provided by gabor6505.
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